The AMD Radeon R7 M360 is a mid-2015 presented DirectX 12 graphics card for notebooks. It is based on a GCN 2.0 / 1.2 chip which is manufactured in 28nm (architecture as in Tonga chip). The core is clocked at up to 1015 MHz (boost), the storage of up to 1000 MHz (2000 MHz rms). The maximum memory bandwidth of 64-bit DDR3 memory interface is specified with 16 GB / s.
Technically the R7 M360 on a new 28nm GCN 2.0 GPU (or GCN 1.2) with support for DirectX 12, OpenGL and Vulcan FreeSync. The features should the Tonga chip in the desktop correspond R9 285 and R9 M295X in iMac.
Due to the low memory bandwidth performance somewhere between Radeon R5 M255 (less shaders) and R7 M260 (128 bit DDR3) should be. Thereby, current demanding games like Evolve or Dragon Age: Inquisition only in minimal Settings playable (and possibly with stuttering). See also the gaming benchmarks the R7 M260.
The 384 shader can be used (as a 5 Compute Units) as with other GCN GPUs also via OpenCL for general calculations (GPGPU).
The R5 series also supports Eyefinity and automatic switching to the processor graphics, which is marketed under the name Enduro (formerly Dynamic Switchable Graphics). Other energy-saving features include PowerPlay and PowerTune (automatic over- and under-clocking) and Zero Core (disabling GPU with inactive display).
Maximum power consumption should be in regions of the Radeon R7 M260 and thus be “best suited for notebooks from 14.
Radeon R7 M300 series
Radeon R7 M360 384 @ 1015 MHz 64 bit @ 2000 MHz
Architecture GCN 2
Pipelines 384 – Unified
Core clock * 1015 MHz
Memory clock 2000 MHz *
Memory bandwidth 64-bit
Memory type DDR3
Max. Memory Size 4096 MB
Shared Memory No
DirectX DirectX 12
Production Process 28 nm
Features DirectX 12, Mantle, OpenGL 4.3, OpenCL 1.2, volcano